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Photogrammetry artist Kaptan from Oddviz visited us for a seminar – how photogrammetry can contribute to the field of Virtual Reality

Photogrammetry artist Kaptan from Oddviz visited us for a seminar – how photogrammetry can contribute to the field of Virtual Reality

by Bora Sezer | Apr 5, 2019

Today we hosted Serkan Kaptan from the Oddviz Collective for a seminar about photogrammetry. The Students and staff enjoyed Kaptan's outstanding presentation. It was especially interesting to discuss how photogrammetry can contribute to the field of Virtual Reality....

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OzU VR Lab contributes to the International Urban Design Workshop Istanbul 2019

OzU VR Lab contributes to the International Urban Design Workshop Istanbul 2019

by Bora Sezer | Mar 25, 2019

We have just completed the “International Urban Design Workshop 2019, Urban Façade: Istanbul Waterfront organization”. I ( Bora Sezer) was a member of the organizing committee and contributed to the design charrettes related to digital survey technologies including...

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The Virtual Reality and Immersive Design Course (COD 325), is now offered by the Communication Design department 

The Virtual Reality and Immersive Design Course (COD 325), is now offered by the Communication Design department 

by Bora Sezer | Dec 1, 2018

Ozyegin University’s Communication Design Department is now offering a new elective course called Virtual Reality and Immersive Design (COD 325). The Educational objective of the course is introducing students to theoretical and practical skills regarding Design in...

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The Development of our first Virtual Environment using a photogrammetric model and Parés’ definition of  basic interactions

The Development of our first Virtual Environment using a photogrammetric model and Parés’ definition of basic interactions

by Bora Sezer | Aug 7, 2018

Ozu VR Lab has successfully developed its first virtual Reality environment by adapting a 3D model created with photogrammetry  methods. The Virtual Space was made possible with the Unity game engine adapting Miguel Bandera’s (Cyark.org) Khayiminga temple scanned at...

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We scanned a historic Ottoman building and our University’s Innovation center with a Matterport Camera

We scanned a historic Ottoman building and our University’s Innovation center with a Matterport Camera

by Bora Sezer | Jul 17, 2018

We Spent a week scanning both a historic ottoman building and our University’s Innovation center with a Matterport Camera with splendid results. Thanks to Ass. Prof. Simge E. Orhun’s introduction, Professor Mischa Shcaub from the University of Basel, Switzerland was...

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VR Smart Magazine – Discover what’s new about Virtual, Augmented and Mixed Reality Techs Today

VR Smart Magazine – Discover what’s new about Virtual, Augmented and Mixed Reality Techs Today

by Bora Sezer | Jun 6, 2018

I would like to introduce you to the Virtual Reality Today Flipboard magazine I have established in mid 2016. The VR Today Magazine aggregates cutting-edge news from all sorts of media focused on Extended Reality (VR, AR, MR) and immersive technologies. The Magazine...

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Today, the Architecture and Design Faculty has officially launched the OzU VR Lab

Today, the Architecture and Design Faculty has officially launched the OzU VR Lab

by Bora Sezer | Jun 5, 2018

The Architecture and Design Faculty has officially launched the OzU VR Lab. Respected associates of our Faculty including our Dean Prof. Orhan Hacıhasanoglu and Dept. Chair Ass. Prof. Simge E. Orhun honored the event. The Opening started with a presentation and...

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VR Consulting for the Industry 4.0 Competence Center Conference in collaboration with BEYSAD and TÜSIAD

VR Consulting for the Industry 4.0 Competence Center Conference in collaboration with BEYSAD and TÜSIAD

by Bora Sezer | Jun 4, 2018

With the reference of Dr. Simge Orhun, I was invited by the Engineering Department’s Robotics lab to attend the Industry 4.0 Competence Center Conference which was developed in collaboration with the Turkish White Goods Suppliers Association (BEYSAD) and the Turkish...

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The Faculty floor partially recreated as a VR environment for a demonstration of the Unreal Engine

The Faculty floor partially recreated as a VR environment for a demonstration of the Unreal Engine

by Bora Sezer | Jun 3, 2018

Using its floor plans a Virtual environment of the Faculty was recreated to demonstrate how Unreal Engine can be beneficial for presenting architectural spaces. The user was able to explore the space and have an understanding of the look and feel of the interior...

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