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The Development of our first Virtual Environment using a photogrammetric model and Parés’ definition of  basic interactions

The Development of our first Virtual Environment using a photogrammetric model and Parés’ definition of basic interactions

by Bora Sezer | Aug 7, 2018

Ozu VR Lab has successfully developed its first virtual Reality environment by adapting a 3D model created with photogrammetry  methods. The Virtual Space was made possible with the Unity game engine adapting Miguel Bandera’s (Cyark.org) Khayiminga temple scanned at...

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  • Laser Scanning and Photogrammetry study for the Panaghia Paramithia Church
  • Founding Euromersive Turkey and our first Zoom Event: On the state of the XR industry in 2020
  • We have successfully moved to our space in the new Architecture and Design Faculty building
  • Robert College consulted OzU VR Lab about how to expand
  • “Teaching Virtual Reality and Immersive Design” has been published in the journal of Design Studio and is now accessible online.

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