OZyegın university
Virtual Reality Lab
Housed in the Faculty of Architecture and Design’s Communication Design Department, the OzU VR Lab aims to contribute to the fields of Virtual and Augmented reality by designing new applications, educating the next generation of researchers and supporting strong collaborations with industry
We explore the boundaries of virtual worlds
We bring together interdisciplinary teams to explore and promote research projects for immersive environments
Our Projects

Medical
Development of Immersive
training environments for
Myoelectric Prosthetics

Cultural Heritage
Cultural Heritage preservation and Gamified immersive museum Experiences

Cognitive
Avatars, Body Ownership illusion
and Behavioral
Adaptation

Education
Teaching Virtual Reality Design
and Immersive Learning
Environments
Join our workshops
It is becoming increasingly crucial for designers to know how to create VR experiences. Forming immersive experiences questions how well we are equipped to tackle this emerging field and requires new ways of thinking about design. For news about our planned workshops please subscribe to our mailing list
Our Latest News
We Discussed the Future of AI in Türkiye at OzU AI Week 2025
OzU AI Week 2025 brought together academia, industry, and students for an inspiring week of discussions, panels, and workshops exploring the transformative potential of artificial intelligence. Hosted at Özyeğin University, the event served as a dynamic platform for...
Crafting the Future in VR: Bora Sezer at Robert College Summer Academy
This summer, Bora Sezer had the privilege of leading the workshop Crafting the Future: Mastering Design-Oriented Virtual Reality at the Istanbul American Robert College 2025 Summer Academy (RCS Academy). During the week-long workshop, participants immersed themselves...
Expert Talk by Bora Sezer at Odunpazarı Modern Museum: The Transformation of Art, Culture, and Museum Experiences through VR
Odunpazarı Modern Museum (OMM) in Eskişehir hosted academic and designer Bora Sezer in a special event supported by İş Yatırım. The event focused on virtual reality, art, culture, and new-generation museology - fields in which Sezer is widely recognized for his...
XR HACKathon mentorship
Bora Sezer was a mentor at the XR HACKathon, organized by BUG Lab TEKMER with Meta as the primary sponsor and Istanbul Bilgi University as one of the partners! The event took place from September 6-8 at the BAU Galata Campus, bringing together developers and designers...
New Chapter Publication Announcement: “A Simultaneous Multiuser Collaborative Immersive Design Environment: Extended Reality and Digital Photogrammetry for the Valorisation of Heritage Sites” Published by Springer
We are delighted to announce (Alessandro Camiz, Özge Özkuvancı, Kartal Turhan, and Bora Sezer) the publication of our book chapter titled "A Simultaneous Multiuser Collaborative Immersive Design Environment: Extended Reality and Digital Photogrammetry for the...
Bora Sezer and Ayşegül Karaman Spotlight Cutting-edge VR and Cultural Heritage Initiatives at XR Turkey’s LinkedIn Conference
On April 5th, XR Turkey hosted a virtual reality and cultural heritage conference where Bora Sezer and Ayşegül Karaman shared insights into their respective projects. Sezer presented his latest works, while Karaman highlighted her company's endeavors. Aylin Taslak did...
Virtual Realities Explored: A Discussion with Bora Sezer and Gökçe Elif Baykal on ‘İşin Özü’
In a recent episode of the "İşin Özü" program, Bora Sezer and Gökçe Elif Baykal engaged in a compelling discussion delving into the past, present, and future of Virtual Reality (VR). As technology continues to shape our world, VR stands out as a transformative force,...
Discussing the Future of AI in Design: Insights from Özyeğin University’s Transformative Education Panel
Bora Sezer shared insights into how Artificial Intelligence is perceived by designers and its future implications during the Transformative Education Panel with Generative AI held at Özyeğin University. The panel, organized by the OLTE unit under the theme of...
Research: A Virtual Simulation of the Moonlight Epiphany in the Artemis Temple at Magnesia on the Meander: Proof of theory
The study, conducted by the Ozu VR Lab at Özyeğin University and led by Bora Sezer, aimed to investigate the Moonlight Epiphany phenomenon at the Artemis Temple in Magnesia on the Meander. This phenomenon, where the full moon's light illuminates the statue of Artemis...
Our Lab Equipment
-
HTC Vive Pro VR headsets
-
HTC Vive VR headsets
- MSI Aegis Desktop Computers
-
MSI NB GT62VR 7RE Laptops
- Leap Motion hand motion sensor
-
AverMedia portable video card
Software we enjoy using
- Unity Game Engine, Unreal Game Engine,
- Maya, ZBrush, Reality Capture, Blender,
- Vuforia, Sketch up, Steam VR
Follow our
Virtual Reality Today Magazine
By Bora Sezer
Discover what’s new about Virtual, Augmented and Mixed Reality Techs Today! The VR Today Magazine aggregates cutting-edge news from all sorts of media focused on Extended Reality (VR, AR, MR) and immersive technologies








