Th OZU VR Lab  examined VR modeling softwares, Gravity Sketch and ShapesXR, for a comparative case study on virtual restoration of archaeological pottery sherds. It outlined the methodology for the case study, including the selection of artifacts, software, and hardware, as well as defined parameters for evaluation. It described the process of scanning and preparing pottery fragments into 3D models, uploading them to VR platforms, and archiving the work for future access.

The conclusion emphasized the potential of VR for archaeological research, suggesting its application in virtual restoration of various artifacts beyond pottery sherds. It also discussed the creation of a digital reference archive and the importance of preserving archaeological data using cloud storage. Overall, the study aimed to contribute to the future of archaeological scholarship by exploring the possibilities of VR technology in restoration and collaborative research.